Games

Games we’re porting

Away: Journey to the Unexpected

Versions we’re working on: Xbox One, PlayStation 4, Nintendo Switch

Engine: Unity 5

AWAY: Journey to the Unexpected is a colorful first person adventure game that combines action, negotiation and rogue-lite elements

Games we ported

Knights of Pen and Paper +1 Deluxier Edition

Versions we ported: Xbox One, PlayStation 4 and Nintendo Switch

Engine: Unity 5

 

Take on the roles of in-game players taking on the roles of their characters in a traditional pen and paper RPG session in the ultimate meta roleplaying experience.

Shape of the World

Versions we ported: Xbox One, PlayStation 4 and Nintendo Switch

Engine: Unreal Engine 4

A first-person explorer where you’re cast as an outsider in a surreal organic world that reacts to your presence. Journey through a psychedelically colorful ecosystem of flourishing flora, rambling waterfalls, burgeoning mountains, glowing monoliths and graceful creatures.

Another Lost Phone: Laura’s Story

Versions we ported: Nintendo Switch (NOE, NOA)

Engine: Unity 5

You have just found a phone. Now find out the truth: explore the social life of Laura in this spiritual sequel to A Normal Lost Phone. Playable in Portrait or Landscape mode with HD Rumble.

Burly Men at Sea

Versions we ported: Nintendo Switch (NOE, NOA, NCL)

Engine: Unity 5

Burly Men at Sea is a folktale about a trio of large, bearded fishermen who step away from the ordinary to seek adventure.

A Normal Lost Phone

Versions we ported: Nintendo Switch (NOE, NOA)

Engine: Unity 5

You have just found a phone, now find out the truth: A Normal Lost Phone is a game about exploring the intimacy of an unknown person whose phone was found by the player. Playable in Portrait or Landscape mode with HD Rumble.

The Next Penelope

Versions we ported: Nintendo Switch (NOA, NOE, NCL)

Engine: Construct 2, more infos here

Set in a futuristic Odyssey, “The Next Penelope” is a fast paced action racing game with loud colors, an original story and a challenging risk-reward system.

Transcripted

Versions we ported: Xbox One, PlayStation 4, Nintendo Switch

Engine: Unity 5

Transcripted is the illegitimate son of Zuma and Geometry Wars. Discover now this unique mix of twin stick shooter and match-3 with its twisted mechanics and original story.

Shiness: The Lightning Kingdom

Versions we ported: Xbox One

Engine: Unreal Engine 3

Shiness is an Action-RPG developed by indie development studio Enigami, which will let you travel in a captivating universe doomed to destruction ever since the fragmentation of the planet Mahera…

Wonder Boy: The Dragon’s Trap

Versions we helped to port: Xbox One and Nintendo Switch

Engine: Custom Engine C++

A modern version of cult classic Wonder Boy III: The Dragon’s Trap! Based on Westone Bit Entertainment’s original masterpiece, with the benediction of SEGA / LAT and the cooperation of legendary series creator Ryuichi Nishizawa!

Momonga Pinball Adventures

Versions we ported: Steam (Windows and Mac), Xbox One and PlayStation 4

Engine: Unity 4 ported to Unity 5 and consoles

Momonga Pinball

Momonga is a unique pinball game, where you bounce a flying squirrel through different levels. Enemies, boss fights, exploration – it has all the ingredients of good old action-adventure games, but with flippers!

Games we made

Inside My Radio

Available on Steam, Xbox One, PlayStation 4 and WiiU for 14.99€ !

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Inside My Radio is the second project of Seaven Studio – a rhythm-action platformer game where you start as a little green guy living inside a broken boombox. During your quest to fix it, you journey through different musical worlds where all the actions you perform must be synchronized with the beat of the music. Let the astonishing music guide you through this beat-driven world!

Homemade engine in C++

Official website http://insidemyradio.com/

Presskits available online here

Ethan: Meteor Hunter

Available on Steam, Xbox OnePlayStation 3 & PlayStation Vita for 9,99€ !

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Ethan: Meteor Hunter is the very first project from Seaven Studio: Freeze time and manipulate the world with endless possibilities: build the solution YOU want where nothing is scripted and levels can be solved in multiple ways. You may die repeatedly and enjoy it! With its unique blend of precision platforming and time-stopping physics-based puzzles, feel like a hero when you succeed!

Homemade engine in C++

Official website http://www.ethan-game.com

Presskits available online here

Postmortem here

Games we worked on at feu Hydravision

The X Factor (Wii)

Retail game for Deep Silver

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Dungeon Twister (PlayStation 3, Xbox 360)

Self published digital game on PlayStation 3, Xbox 360 version never released

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Idiot Squad (PSP)

Self published digital game on PlayStation Portable

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Aladin Magic Racer (Wii)

Retail game for Big Ben Interactive

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Sniper Elite (Xbox 360, PlayStation 3)

Retail game for Big Ben Interactive

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Final Exam (Xbox 360, PlayStation 3)

Digital game started at Hydravision and finished by Mighty Rocket Studio for Focus Home Interactive

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